CI 435 OLCI 435 OL: Computer-Assisted Instruction Section GVR:Games, Simulations, and Virtual Reality (CRN: 44957)
Course Description | Instructor | Textbooks Computers have changed our worlds in ways never imagined. As we spend our time instant messaging and emailing, the world is claiming people from every corner of the earth through online games, simulations and virtual reality! The focus of this course is Computer-assisted instruction (CAI) and its relation to classroom teaching with a particular emphasis on games, simulations and virtual reality.
Rose, D. H., & Meyer, A. (2002). Teaching every student in the digital age: Universal design for learning, Association for Supervision and Curriculum Development (ASCD). ISBN: 0871205998 Gardenfors, P., & Johansson, P. (Eds). (2005). Cognition, education and communication technology, Lawrence Erlbaum. ISBN: 0805842802 Gee, J. P. (2004). What video games have to teach us about learning and literacy, Palgrave Macmillan. (New Ed edition) ISBN: 1403965382 Second Life: http://www.secondlife.com Document Actions |
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